Thanks to the nflFastR project and NFL NextGen Stats for the timely sources of data. Commentary will be brief but feel free to let me know in the comments that stats aren’t everything. (click charts for larger view)
Mike White only has 2 games under his belt, so take all numbers with a biiiig grain of salt.
His epa numbers are quite interesting. He is about average in efficiency, but he has the highest success rate in the league. As you will see later, it is because he is quite successful on short passes.
Against the Pats he was below average across the board, but against the Bengals he was good in all measures.
purple dots = Wentz
His 7.9 yards per attempt is 9th highest even those the portion attributed to passing depth is 31st. This means lots of yac.
White’s depth of targets and completions are each the lowest of the 32 QB group.
His leading receiver is a running back (Michael Carter) with an average completed passing depth of -0.1 yards. His 2nd leading receiver is also a running back (TY Johnson) with negative average air yards.
What I’m saying is, he likes screen passes and check-downs.
On the “season” graph, you can see the big value that he gets out of Johnson on those short passes.
His accuracy (cpoe) is bi-polar: bad week 7, great week 8.
He throws quick. He throws short.
Beyond 10 yards, he is not much of a threat.
He throws very quick passes (30th ttt) with the shortest depth (32nd adot, 32nd ay/c) and relies on good accuracy (6th cpoe) with big receiver yac (1st yac, 2nd yacoe) to achieve the 9th best yardage (7.9 ypa). He doesn’t scramble or take sacks and so his net yardage ranks even higher (8th ny/d).
He loves to turn the ball over (#1 to%), but he also manages a lot of first downs and TDs (4th 1st%, 11th td%).
That all blends into a bizarre mix of the #1 passing success rate but only the 19th best epa/d.
opd: The epa/d given up by opponent defenses in all games other than the QB/team being measured
ed%: The % of plays on early downs(2) that are QB dropbacks.
wrsr: The % of designed carries that earn more epa than the median league value in similar game situations (down, distance, field position etc.), adjusted for 4th qtr game script and weighted by result (TD, first down, other)
ttd: The average time from snap to the point when a QB throws, scrambles or is sacked.
pr%: The % of dropbacks where the QB was pressured (per Pro Football Focus)
adot: The average air yards thrown per attempt.
20+: The % of attempts >+ 20 air yards
ay/c: The distance between the line of scrimmage to the point of reception.
cpoe: Completion % over an expected amount based on game situation (air yards, down, distance, field position etc.)
yac: The distance between point of reception and the spot of the football at the end of the play.
yacoe: The yac over the league average yac for a given game situation (yards thrown, down, distance, field position etc.)
ypa: Yards per Attempt
aa%: The % of dropbacks that result in a throw-away, sack or scramble.
ta%: Throw Aways as a percentage of dropbacks
scr%: Scrambles as a percentage of dropbacks
sk%: Sacks as a percentage of dropbacks
to%: Interceptions and QB lost fumbles as a percentage of dropbacks
ny/d: Net Yards per dropback. (Passing Yards - Sack Yards + Scramble Yards) / (Att + Sacks + Scrambles)
1st%: Passing first downs as a percentage of dropbacks
td%: Touchdown as a percentage of dropbacks
rze: Expected Points Added per dropback in the red zone
orze: Expected Points Added per dropback outside of the red zone
20+e: Expected Points Added per dropback on passes >=20 air yards
psr: The % of dropbacks that have epa> 0
epa/d: Expected Points Added per dropback.